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Metroid Ravenous makes 2D Metroid look like an active Nintendo series again
Metroid Ravenous arrives just over five years after Dread, following Samus Returns in 2017. The pattern suggests 2D Metroid is active again without proving a fixed Nintendo release cadence.
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Nintendo is changing the parts of Ocarina of Time that made it feel like a 1998 game
Ocarina of Time’s Switch 2 remake goes well beyond new graphics, changing movement, camera, dialogue and world presentation. That makes the line between faithful remake and reinterpretation the real story.
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GPT-6 Astra finished Portal. The 24-hour run shows what AI agents can do, and what they still can’t.
GPT-6 Astra completed Portal in an independent experiment. The paused game, long runtime and thousands of tool calls show both the progress and limits of today’s AI agents.
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Onimusha sold a million copies on day one. Capcom’s dormant-IP strategy just got real evidence
Capcom says Onimusha: Way of the Sword passed one million worldwide sales on launch day. The result gives its long-running strategy of reviving dormant IP a concrete early test.
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Dawnwalker sold a million copies, and PC players are already rewriting its 30-day rule
The Blood of Dawnwalker has passed one million sales while PC players are already modifying its 30-day time system. The interesting story is what that says about meaningful pressure in an open-world RPG.
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AI’s memory boom is changing what your next hardware budget buys
AI and datacentre demand are helping squeeze memory supply. For hardware buyers, the cost can appear in smaller capacities as well as higher prices.
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Xbox wants cloud gaming everywhere, but heavy use will cost extra
Xbox is widening cloud access while introducing monthly Game Pass allowances. What does that mean for players who use streaming instead of a console or gaming PC?
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DLSS 5 is finally shipping, and its real performance cost can be harsher than expected
DLSS 5 looks far more controlled in NBA 2K27 than the leaked experiments suggested, but independent testing shows the neural-rendering pass can impose a severe performance cost.
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NVIDIA is buying Hugging Face for $12.93bn. Keeping it neutral is now the real test
NVIDIA is buying Hugging Face for $12.93bn and promises the platform will remain open across rival models, clouds, inference providers and computing platforms. The real test will be how that neutrality survives in everyday product decisions.
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Xbox’s disc-to-digital system keeps resale alive, but the digital licence still has strings attached
Xbox’s disc-to-digital system appears to let the digital entitlement follow a physical disc when it is sold or lent, while Microsoft’s rules still keep broader control over revalidation and access.
